This financial literacy classroom game was developed to teach school learners to be financially disciplined and well informed from an early age before consuming financial products. It is aimed at learners from Grade 10 to 12.

Content

  • Differentiate between needs and wants;
  • How needs and wants can influence your financial decisions based on your personal needs;
  • How your needs and wants can influence your budget;
  • How you can save money by following your budget;
  • How your environment can influence your needs and wants;
  • Why should you open a bank account?